CUBOMANIA

CUBOMANIA


CUBOMANIA BLOCKCHAIN GAME-BASED INTEGRATED INTO OUR OWN ROBOTICS OPERATING SYSTEM

hello friend best regards and meet again with me, hopefully you all in good health always and happy today at this time opportunity I present to introduce one projec where projec is very good and growing fast forward especially when in the modern era balancing growth of digital era .
hopefully with the presence of projec CUBOMANIA this can be useful as well as be a reference in making decisions, let's support this projec.
End success always make projec CUBOMANIA.






PRELIMINARY

Cubomania is an online platform for early childhood education with integration into physical conditions. The union of two exciting and completely unexplored markets regarding the use of this blockchain innovation makes it an incredible open door for the key financial experts in this section. Cubomania also created an online platform for children's education that will help and provide modern educational programs. Moreover, the application of blockchain technology is decentralized to ensure many things, no platform is the same as that for the work community.
First of all, a 5-year-old child can use a cell phone, tablet, e-reader .. They can access the internet. This happens because each subsequent generation capitalizes on the knowledge and experience generated by the previous generation. They need a program based on the latest educational experience that will enable them to gain knowledge and knowledge, it is a fact that childhood is the most important time in everyone's life as the experience that people have in childhood shapes the brain and ability to learn, to get along with others, and to respond to the daily pressures and challenges.


This Cubomania will be of great help to you all. When you discover the same problem in the early days of the computer era until Bill Gates gave people to communicate with computers, because one of the goals of cubomania is the main trend that arises in the industry is industrial robotics, which is a pillar major as a commercial robot that continues to amaze with its year-over-year performance curve. While prices for robots, sensors, CPUs, and communications continue to decline while capabilities continue to increase.
Your advantage of using cubomania is so much that one of them is better than a computer that has certain features and certain skills reaching a high level and players from the environment system through bonuses will make them more productive as they can achieve. Industrial gaming has proven to be a concept that works efficiently and financially cheerfully for entertainment products that exploit a human response such as stress.
In addition, the Cubomania platform will offer students online courses with a clear and transparent blockchain-based reward system. Agreements between prospective students and content providers will be achieved by intermediaries through a smart contract based on Ethereum. This means people can buy courses and learning characters from around the world and still have full confidence in the success, The game character will allow a child to think about social cooperation in the general public, understanding the human scale. It has a measure of vitality, satisfaction and life, which educates a child to face character, and then deals with the individual around. In a fruitful event (for example, if a child is associated with a character well so that the character shows the most abnormal amount of satisfaction), a child gets a reward (tradable Cubo tokens for an educational program on the platform).

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CUBO TOKEN

Token CUBO is the only internal payment tool used in the Cubomania environmental system. Token CUBO is an Ethereum based token based on ERC-20 designed to work on the Cubomania platform.
Token will have the following functions in the Cubomania environment system:
1. Token CUBO will provide access to Cubomania based game learning platform
2. CUBO tokens warrant discounts for cubes .. Each user can purchase products directly from the Company from anywhere in the world without waiting for the product to appear in the local stores. Costs in tokens are always 40% lower than fees in Fiat Money. If paying with paper money (using Visa or MasterCard), exclusive discounts for Cubomania environmental system players are not applied and toys are sold at full price without discount.
3. Token CUBO will be used in smart contracts as a means of payment between educational content creators, partners and platform participants. Thus, CUBO tokens will ensure the fulfillment of shared obligations, for example, means of payment for products and services such as educational programs, individual plans, classes with tutors or education advisors, education centers, online schools, colleges ..
4. CUBO tokens are used as a means of payment in the Bounty Cubomania program.
5. Token CUBO will be used as a Tool for CuboBuddy game .. Token CUBO will be used to acquire behavioral characteristics to create learning character.
6. Using CUBO tokens as rewards in Incentive programs from external companies, creating content.
7. Token CUBO will be used to gain access to digital assets such as student transmission scripts for the organizations concerned (large data), learning characters, and educational programs.
8. Buying toys, users will get a number of CUBO tokens depending on the type and model of the cube. These tokens begin to accrue after the user enrolls in the ecosystem.
9. Getting tokens as gifts for daily activities undertaken by children, students, students.
10. Ensure the fulfillment of shared obligations, for example, means of payment for products and services such as educational programs, individual plans, classes with tutors or education advisors, education centers, online schools, colleges.
11. CUBO tokens are used as a means of payment in the program Bounty Cubomania ..
12. Token CUBO will be used as a Tool for CuboBuddy game .. Token CUBO will be used to acquire behavioral characteristics to create learning character.
13. Using CUBO tokens as rewards in incentive programs from external companies, creating content.
14. Token CUBO will be used to gain access to digital assets such as student transmission scripts for the organizations concerned (large data), learning characters, and educational programs.


ACKNOWLEDGMENTS WORLDWIDE

For this year we have taken part in 12 events including startup battles, technology forums, and international exhibitions
Our products win the prestigious startup battle of Vernadsky Challenge 2017 with prize money of 70 thousand US dollars. We have entered the TOP 12 projects of Ukraine represented on the main event of Hardware industry CES 2018 Las Vegas. And we just warmed up.
so for my writing this, for more details you can visit the official website below:

 Author  : Satria99

 My Profile : https://bitcointalk.org/index.php?action=profile;u=1940293;sa=forumProfile

 ETH : 0x95263fDb033E049Fb739fF09a7f08C4e6D934081
        


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